Monthly Archives: February 2015

Post Mortem Series: Level Editor Development in Hindsight

DragonCoder here! As Highway to the Moon hits storefronts, we’re taking a look back at the road we took to get here with our post-mortem series. For this article, I’ll be talking about some of the things I learned developing … Continue reading

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Highway to the Moon Postmortem – What Went Right: The AI System

The versatility and usability of the AI system that I implemented for Highway to the Moon was a key component for the creation of the game. The structure itself is trigger based, and somewhat reminiscent of the map trigger system … Continue reading

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Post Mortem Series

Hello again Vernacular Faithful Red Coat here. Starting next week we’ll be doing a few post-mortem posts on Highway to the Moon and some of the things we learned whilst working on the project. As the humble mascot of the … Continue reading

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Highway to the Moon. Now on Itch.io!

Like the title says. Highway to the Moon is now available for download on Itch.io! Check the link below if you want to pick it up. http://vernacular-games.itch.io/highway-to-the-moon#

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Highway to the Moon is now Gold!

A hearty hello Vernacular Faithful! We’ve finally done it! Vernacular Games has finished its first game. Highway to the Moon! as team mascot I am extremely proud of my colleagues and constituents’ efforts in making this game a reality.  We’ll … Continue reading

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