Monthly Archives: June 2016

Podcast 19 is up!

Hey there Vernacular Faithful Red Coat here with an update and another podcast for you. Firstly, final polish of Highway to the Moon continues apace as we prepare for it’s debut on Steam. For those of who are unaware, our … Continue reading

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Podcast 18 is up!

Hey there Vernacular Faithful, Red Coat here with another podcast for you. This time around we’re looking into the concept of managing your player’s interest in your game world through an understanding of the concept of World Density, and the … Continue reading

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Podcast 17: Instigating Inspiration

Hello Vernacular Faithful, Red Coat here, A lot has been happening here at Vernacular Games, with our first game managing to get greenlit on Steam, we’ve been hard at work doing a final polish pass on the title before putting … Continue reading

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Vernacular Podcast 16 is up!

Hey there Vernacular Faithful, Got a new podcast for you, this time examining the concept of failure handling in games and how it compares to real life, as well as different lessons and outlooks that can be taken from interacting … Continue reading

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