Sequels Part 2: The Sequel

Merry Christmas Vernacular Faithful! Red Coat here.

Got the sequel to the sequel cast as a Christmas Gift for ya. What’s that? That wasn’t what you asked for this Christmas? Well take it up with the other guy in red regalia. You know, the one with the beard. Anyhoo, we do a more in depth examination of the concept of doing a follow up title in such a way that it is recognizable as a part of a franchise.

You can check it out here:

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Defining Sequels (Another Podcast)

Hey there Vernacular Faithful! Red Coat here!

Got another podcast for you. Today we’re going over the concept of sequels and defining different types of them based on elements of their relations. We’ll be posting the sequel to this podcast tomorrow. Think of it as a Christmas gift from us to you!

You can find the current cast here:

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Designing for multiple player types

Hey there Vernacular Faithful, Red Coat here!

Got another podcast for you. This time the cast looks into the concept of designing games for multiple types of players and what it means to try to understand all the different players that play your games, as well as the implications that said understanding can have on the design of a game.

You can find the podcast here:

 

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Podcast 37 Posted!

Hey there, Vernacular Faithful! Red Coat here!

Bit of a late post today. We’d intended to get this podcast posted a little earlier but, there were some server issues and life events that made it a bit more difficult to get edited and posted. At any rate, you can find it on soundcloud here:

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Part 3 of our examination of Builds

Hey there Vernacular Faithful!

It comes a bit late, but here it is! the conclusion of our 3 part examination of build systems in games and what makes them interesting to make characters in. You can find the cast on soundcloud at the link below:

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Part Deux of the Build Examination

Hey there Vernacular Faithful, Red Coat here!

Continuing our dive into the concepts relating to character builds in games, I give you part 2 of our examination of the subject, focusing in on Guild Wars 2 and the changes it made to the systems introduced in Guild Wars 1. You can find it:

On Soundcloud:

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Cliff Note Version of cast 34 posted

Hey there, Vernacular Faithful! Red Coat here!

Just letting you know that we’ve uploaded the cliff noted youtube version of our podcast examining builds in Guild Wars 1 today. We’ll be posting part 2, which goes over the changes made in Guild Wars 2 this weekend, so keep them eyes peeled!

The Cliff Note Version on Youtube

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